Boodler 1.0.0 was released in late 2001. Boodler 2.0.0 appeared in January 2009. In the intervening seven years, Boodler 1 was a stable, well-tested project which I mostly didn't touch.
Boodler 2 is the current and supported version. If you are new to Boodler, you should start with version 2. However, history never dies, and so this page archives Boodler 1 and everything that went with it.
The latest release of the Boodler 1 development line is Boodler 1.6.1.
In order to run Boodler, you will need:
Ready? You can...
These are sound modules whose associated sound effects are either too large or too specialized to fit into the Boodler sound library. So I've packaged them a la carte.
Each of these packages contains a soundscape file (file.py) and a
sound directory tree (boodler-snd). You should either add the sound
tree to your
or copy it into your existing tree
$BOODLER_SOUND_PATH contains exactly one directory, you can do
cp -R boodler-snd/* $BOODLER_SOUND_PATH").
Similarly, put the .py file into your
And the list...
secrets.Many) Contributed by Goob.
demons.Phrases) Contributed by Bob Igo.
noise.White, etc.) Contributed by Goob.
whitenoise.WhitenoiseBeach, etc.) Contributed by Phil Bordelon.
My friend Goob has written a user-interface layer for Boodler. It's Python (2.1 or later required) and uses the
cursesmodule for a simple terminal-window interface. It shows all the Boodler classes and agents you have available. You can control it by keyboard, or with a remote control (see below).
You run this script in addition to Boodler. Boodler should be set running with the
listen.Leashagent:python boodler.py --listen listen.Leash
If you want to use
serialwatch.pyas well, you should also be running this:python serialwatch.py --port 31864
Not much documentation otherwise. Experiment.
The X10 company sells an MP3 player package which includes a Windows-based MP3-playing program, a universal remote control, and a serial port dongle that receives commands from the remote. Conveniently, the remote and the dongle communicate via RF, not infrared. And since the dongle just pumps binary data into the port (9600 baud, 8N1), it's easy to make use of the thing under Linux.
(I'm told the X10 motion-detector sends RF commands in the same way. So this script should work for that as well.)
Anyway, this is a Python script for Linux, which squats on the serial port, listening for remote commands. It translates them into commands on a TCP/IP connection -- the format used by Boodler. (The current version of Boodler has some agents which accept these commands. See
listen.RemoteVolumein the catalog of soundscapes.)
See the script comments for full documentation.
Stephan Beal writes:
Attached is a small helper shell script which i have found useful. If launched without args it launched the curses interface, otherwise it passes the args as-is to boodler. Maybe it will be useful to you and yours. Simply change the BOODLER_HOME variable at the top of the script and it "should" work.
Nathan Schmidt writes:
I've been playing around with the idea of using boodler as the output side of a syslog auralization mechanism for my company's web system. [...] Part of this process for us involves wrapping a bit of php around the python, since that's much more familiar territory for me. I've appended a simple harness which should run with minimal modification on anyone else's machines. It just makes shell calls out to the boomsg.py scripts but builds a html page with links for the various available effects and sounds. Not as tidy as the leash.py curses tool but we're web people so it makes more sense for us.
September 28, 2007: Version 1.6.1. LAME driver, updated ALSA driver. Changed the license on the cboodle extension to allow either LGPL or GPL.
September 16, 2007: New release! Version 1.6.0 features a new build script (using the distutils standard); the new Ogg Vorbis and Shoutcast drivers; the ability to select an output sound device on MacOSX; and more.
August 15, 2007: Aaron Griffith contributes a patch for Boodler to generate Ogg Vorbis files, and Shoutcast audio streams.
June 3, 2007: Next phase of the new Boodler web site: the Boodler wiki.
April 2, 2007: I have a Sourceforge project. This is not yet interesting (except as an alternate way to get the same source code that's on this page). But it has enabled me to set up the boodler-general mailing list. Interested in helping shape the future development of Boodler? Subscribe!
(You must subscribe to the mailing list before you can post.)
March 28, 2007: Boodler has lain fallow long enough. Time to shift into high gear. I am currently setting up a domain, a Sourceforge project, and a web site. Stay tuned.
2001-2002: More sounds. (Try Creative-Commons licensed sounds at the Freesound Project.) More soundscapes. (Donations accepted.)
I now have Boodler running on a dedicated box -- a permanent sound-effects system for my apartment. I need to put together a program of sounds that won't drive me nuts.
I've got a quick hack working that takes input from an X10 "Remote MP3" device. So the apartment Boodler box works by remote control. I'm so psyched. And X10 has motion sensors which send the same way...
I've got Boodler running on a PDA! Permanent mobile soundscape for your lifestyle.... You'll need an ARM-based Linux PDA, such as the "Zaurus" Sharp SL-5000. An iPaq running Linux should work also, but nobody's tested it. This is a quick-and-dirty release; no GUI, you'll have to run Boodler from the shell. But it runs.