| | | |
| ## The New Ways | | ## The New Ways |
| | | |
| Boodler 2.0 will still work with the old models. H | | Boodler 2.0 will still work with the old models. H |
| owever, the usual way of running it will be as a [ | | owever, the usual way of running it will be as a [ |
| GUI] application. You will run the app, make a sou | | GUI] application. You will run the app, make a sou |
| ndscape selection, and hit "Play". | | ndscape selection, and hit "Play". |
| | | |
| n | | n | (Technically this will still consist of two proces |
| | | ses, a player and a controller. However, the contr |
| | | oller will start the player automatically; it will |
| | | be invisible to the user.)
|
| | |
|
| There are alternatives beyond these, as well. | | There are alternatives beyond these, as well. |
| | | |
| t | - A background application that works as a self-co | t | - A background application that works as a self-co |
| ntained web server (via CherryPy or something simi | | ntained web server. (Same player as above, but wit |
| lar). You would run it as a daemon, and then brows | | h a different controller, built on CherryPy or som |
| e its web pages to select soundscapes. | | ething similar.) You would run it as a daemon, and |
| | | then browse its web pages to select soundscapes. |